/*
 * Killocan 2013
 * http://killocan.blogspot.com
*/

#include "bombmanstage.h"
#include "stage.h"
#include "soundpack.h"
#include "spritefiles.h"

BombManStage::BombManStage()
{
  STAGE_PATH = "./bombman_stage";
}

void BombManStage::setupStage()
{
  stage->setOffset(mm_spritefiles::BOMBOMB_SPRITES, 0); // set which sprite color to use.
}

SceneSoundManager * BombManStage::CreateSoundManager()
{
  return new SceneSoundManager(mm_soundpack::sounds[mm_soundpack::BOMBMAN_BG_MUSIC]);
}
